![]() Some files will upload to Scratch, but some won't. " Free Sound" has a good bank of guitar chords you can download for your games. (In other words, make sure you have the right to use the file!) Look for a good guitar chord mp3 that is usable with a creative commons license, or available for free reuse. You can add your own guitar sounds too by either playing a guitar and recording it, or looking for mp3 or wav files you can upload to your guitar sprite. Read more about midi notes in Scratch here. ![]() Wondering what the 60 means in Scratch? This denotes the midi number. If you programmed your guitar with this option, you can skip to step 5 now! Choose the key note you would like to program. ![]() To change each note, click into the play note variable and a keyboard will pop up like in picture 4. Attach a "play note _ for _ beats" to each key press block. If you want the guitar notes to play when you press WASDFG, you will add a "when _ key pressed" for each note you want to program in your workspace. Add the "set instrument" block to the "When flag clicked" block to set your sprite to an electric sound! (Picture 2 and 3) There are 21 instruments to choose from in Scratch and instrument 5 is an electric guitar. With this option, you'll want to use the "set instrument" block at the start of the game. If you know about musical notation from playing a piano, you might find using the midi notes in Scratch a fun way to code your guitar. You have multiple options for coding a guitar in Scratch. The unregistered version is free for non-commercial use and is limited to 8- and 16-bit wav and aif files it includes a 25-launch trial of the registered features.If you want to make a program that works with the key presses WASDFG, flip your Makey Makey over and use the small white jumper wires to attach to your alligator clips and the conductive spots on your guitar. The registered version plays all sound file formats including wav, aif, mp3, mp4, m4a, flac, wma, alac, wv, ogg, even audio from video files like wmv, mov, avi, flv, and more. Users love its rock-solid stability for live events, its simple 1 sound per 1 key metaphor which eliminates the complications of other software samplers, and its ultra-optimized use of the computer keyboard with lowest-possible latency requiring no external devices or MIDI. Soundplant, now in its 11th year and winner of multiple awards, was designed to do one thing and do it well: to trigger sound files from the computer keyboard with maximum speed, efficiency, and ease of use. All playing sounds are displayed with a progress bar and track time, and you can turn on 'background key detection' to trigger sounds while using any other software with Soundplant hidden. A simple graphic interface provides for drag-and-drop configuration of each key and several options which control the way each sound is triggered, with non-destructive pitch, offsets, looping, volume, fading, and panning. Because it is a standalone 'software sampler' that uses your own sounds, Soundplant is an infinitely flexible electronic instrument limited only by the variety of sounds that you feed it. Use it as a performance, presentation, or sound design tool, as a drum pad, to mix together tracks in realtime, to create music or loops, or to trigger sound effects or background tracks during a show. It can assign sound files of unlimited size and any format onto all keyboard keys, giving you hours of instantly-playing audio at your fingertips with no extra hardware needed. Soundplant is a digital audio performance program that turns your computer keyboard (yes, your QWERTY keyboard) into a versatile, low latency sample-triggering device and playable instrument.
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